About

I am a game developer in Melbourne, Victoria; I have experience in game design, level design, 3D modelling in Maya, UX, Unreal Engine 4, Unity, Unity Terrain, Adobe Photoshop, Adobe Animate, Trello, Miro, Jira and Confluence. I also have experience in marketing.

I am passionate about game development and love every aspect of it, especially level design and game design. I am also passionate about animation and plan to do a Diploma in Animation at SAE Melbourne in 2023.

I enjoy teamwork and team building, I am great at problem-solving, and get along well with other people. I am an adaptive learner and enjoy asking questions to develop my knowledge. I am inspired and eager to create projects that are not only entertaining but also educative. I love learning new technical and soft skills; and improving the ones I have developed.

I hope to bring a whole new perspective to the industry and use my skills to help make the industry flourish. I hope to inspire the younger generations and create games that will be played by future generations.

Work/Experience

2023

- Enforcer, PAX Aus, October 2023

- SMART Program Recipient, July 2023 - October 2023

- Student Support Worker, Self-Employed, June 2023 - Present

- Producer and QA Tester, Freelancer, May 2023 - Present

2022

- Enforcer, PAX Aus, October 2022

- Volunteer, GCAP, October 2022

2021

- Student, Bachelor of Games Development (Game Design), SAE Melbourne, June 2021 - December 2022

2020

- Student, Diploma of Game Development, SAE Melbourne, June 2020 - May 2021

2018

- Store Assistant, IGA Altona, September 2018 - July 2023