Game Production Experience

Overview:

  • Duck Hunt - In Development (Demo)

  • Ocean’s Paradise VR

  • Vapurrwave

  • Labyrinth of Trepidation


Duck Hunt - In Development (Demo)

Team size: 3

Project length: In development (3 months)

Year: 2023

Platform: Oculus Quest 2

Engine: Unity

Ocean’s Paradise VR

Team size: 10

Project length: 2 months

Year: 2022

Platform: Oculus Quest 2

Engine: Unity

  • Used JIRA, Confluence and Trello to maintain documentation, create and delegate tasks to team members.

  • Developed project schedules, roadmaps and updated plans through JIRA.

  • Ran daily stand-up meetings with team and weekly stand-up meetings with stakeholder (Liminal VR CEO)

  • Maintained fortnightly sprints through JIRA.

  • Maintained and regularly updated gantt charts, task management, kanban boards, project management plans, and asset lists.

Vapurrwave

Team size: 12

Project length: 3 months

Year: 2022

Platform: PC and Android

Engine: Unity

  • Ran weekly stand-up meetings with team

  • Maintained and regularly updated gantt charts, task management, kanban boards, project management plans, and asset lists.

Labyrinth of Trepidation

Team size: 8

Project length: 3 months

Year: 2021

Platform: PC

Engine: Unreal Engine 4

  • Maintained and regularly updated gantt charts, task management, kanban boards, project management plans, and asset lists.